1.2. Math ModuleΒΆ
- 1.2.1. Points and Vectors
- 1.2.1.1. Two Dimensions
- 1.2.1.2. Three Dimensions
Point3DVector3DVector3D.__add__()Vector3D.__getitem__()Vector3D.__iter__()Vector3D.__mul__()Vector3D.__neg__()Vector3D.__setitem__()Vector3D.__sub__()Vector3D.__truediv__()Vector3D.angle()Vector3D.copy()Vector3D.cross()Vector3D.dot()Vector3D.lengthVector3D.lerp()Vector3D.normalise()Vector3D.orthogonal()Vector3D.slerp()Vector3D.transform()
Normal3D
- 1.2.2. Affine Matricies
- 1.2.3. Functions and Interpolators
- 1.2.3.1. Functions Returning a Float
- 1.2.3.2. Functions Returning a Vector3D
- 1.2.3.3. Interpolators
- 1.2.4. Random
- 1.2.5. Statistics Arrays
- 1.2.6. Unit Conversions